Get the X coordinate associated with the specified column of the matrix.
double GetXValue( int iColumn )
Returns the X coordinate value of the specified column on success and NANUM on failure.
EX1
// Get the X coordinate of the specific column of a matrix void Matrix_GetXValue_ex1() { // This sample code will print a message like below: // Target matrix is Matrix1. // X value at 2nd column is 50. (Min=0, Max=100); // double dXValue; matrix<double> mat1 = { {1, 1, 1}, {1, 1, 1} }; MatrixPage MatPg1; MatPg1.Create("Origin"); MatrixLayer MatLy1 = MatPg1.Layers(0); Matrix Mat1(MatLy1); Mat1 = mat1; printf(" Target matrix is %s.\n",Mat1.GetName()); Mat1.SetXMin(0); // Set the X coordinate of 1st row Mat1.SetXMax(100); // Set the X coordinate of last row dXValue = Mat1.GetXValue(1); // Get X coordinate of 2nd column (arg is 0-based) printf(" X value at 2nd column is %g. (Min=0, Max=100)\n", dXValue); // Print out the X coordinate }
In addition to the values displayed in the cells of an internal Origin matrix (nominally Z values), Origin matrices map X coordinate values to the columns and Y coordinate values to the rows of the matrix. The GetXValue function gets the X coordinate associated with the specified column of the matrix. An error will result if the matrix coordinate map or column number is not valid.
Matrix::GetYValue, Matrix::GetXMin, Matrix::GetXMax, Matrix::GetYMin, Matrix::GetYMax, Matrix::SetXMin, Matrix::SetXMax, Matrix::SetYMin, Matrix::SetYMax
origin.h