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2.1.25.48 LoadBitmap
Contents
Description
The LoadBitmap function loads the specified bitmap resource from a module's executable file. This function has been superseded by the LoadImage function.
Syntax
HBITMAP LoadBitmap( HINSTANCE hInstance, LPCSTR lpBitmapName )
Parameters
- hInstance
- [input] instance handle, use NULL when Loading from file
- lpBitmapName
- [input] either resource name or resID translated into a pointer
Return
The handle to the specified bitmap indicates success.
NULL indicates failure.
To get extended error information, call GetLastError.
Examples
Remark
If the bitmap pointed to by the lpBitmapName parameter does not exist or there is insufficient memory to load the bitmap, the function fails.
The application must call the DeleteObject function to delete each bitmap handle returned by the LoadBitmap function.
Bitmaps returned from LoadBitmap are not writable. All calls to write to a bitmap returned by the LoadBitmap function will fail.
See Also
Header to Include
origin.h