【お知らせ】この部分は英語原文のみでの提供となります。何卒ご了承ください。
2.2.4.17.21 GraphLayer::GetLayerContents
Contents
Description
get the contents of a graph layer into a tree
Syntax
BOOL GetLayerContents( TreeNode & tr, DWORD dwCtrl = 0 )
Parameters
- tr
- [output] a TreeNode to receive the layer contents
- dwCtrl
- [input] bits to control what to get into the tree, supported bits include
- GETLC_STYLE_HOLDERS to get style holders that are in the layer
- GETLC_DATAPLOTS to get data plots
- GETLC_NO_LIMITS to when GETLC_DATAPLOTS is specified, plot XY limits are also obtain, which is time consuming, so use this to speed things up if the limits are not used
Return
Examples
EX1
//Get the contents of the graph layer into a tree. Then use the tree to draw a new graph. void GraphLayer_GetLayerContents_ex1() { GraphLayer gl = Project.ActiveLayer(); if(!gl) return; Tree tr; bool bWasGroup = gl.UngroupPlots(); //get the contents of a graph layer into a tree gl.GetLayerContents(tr, GETLC_DATAPLOTS | GETLC_NO_LIMITS); GraphPage gp; gp.Create(); GraphLayer glNew = gp.Layers(0); // add plots by the settings of tr, the plots should be ungrouped int nn = glNew.AddPlots(tr.FirstNode, ADDPLOTSFROMTREE_NEW | ADDPLOTSFROMTREE_IMPLICIT_STYLEHOLDERS); glNew.LT_execute("legend -s");// this will force the legend to update glNew.Rescale(); }
Remark
See Also
Header to Include
origin.h