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2.2.4.6.15 DataObject::SetInternalDataType
Contents
Description
Set internal data type of one Column/MatrixObject.
Syntax
BOOL SetInternalDataType( UINT nType, DWORD dwFlags = 0 )
Parameters
- nType
- [input] Data type enum FSITYPE {
- FSI_DOUBLE,
- FSI_REAL,
- FSI_SHORT,
- FSI_LONG,
- FSI_CHAR,
- FSI_TEXT,
- FSI_MIXED,
- FSI_BYTE,
- FSI_USHORT,
- FSI_ULONG,
- FSI_COMPLEX,
};
- dwFlags
- [input] OCD_* options defined in oc_const.h. Not all options are allowed for all derived classes.
- MatrixObject -
- set OCD_RESET_VIEW to reset the view modes to data
- set OCD_RESTORE to backup the data and attempt to restore it after changing type
Return
TRUE for success, FALSE for failure.
Examples
EX1
// Convert the internal storage type for data to BYTE // Keep the data (reduced resolution) and the current View mode void DataObject_SetInternalData_ex1() { MatrixPage mp; mp.Create("origin"); MatrixLayer mlay(mp.GetName()); if(!mlay) return; MatrixObject mobj = mlay.MatrixObjects(0); // Most Matrix windows in Origin have only one MatrixObject if(mobj.SetInternalData(FSI_BYTE, OCD_RESTORE)) out_str("successfully converted into BYTE matrix"); else out_str("conversion failed"); }
Remark
Set the internal data type for all the matrix objects in the layer. If matrix is already the correct internal type, this function will do nothing. If the matrix only has image without data, bSaveData set to TRUE will convert the image into data so that HasData will become TRUE after this command.
See Also
DataObject::GetInternalDataType
Header to Include
origin.h